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Issues list

AsyncComputeTaskPool blocking main thread on bevy 0.13+ for Linux C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#13672 opened Jun 4, 2024 by jasonpeinko
the render of AmbientLight is not display correctly C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#13665 opened Jun 4, 2024 by Tom-Jim
Add an illustration to the compass direction docs A-Math Fundamental domain-agnostic mathematical operations C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13664 opened Jun 4, 2024 by alice-i-cecile
Shader Instancing example does not render additional instanced entites with respect to their Transforms C-Bug An unexpected or incorrect behavior S-Needs-Triage This issue needs to be labelled
#13663 opened Jun 3, 2024 by DavidHospital
animate_targets should allow total blend weights greater than 1 A-Animation Make things move and change over time C-Enhancement A new feature S-Needs-Design This issue requires design work to think about how it would best be accomplished
#13661 opened Jun 3, 2024 by ricky26
Allow Scene to overwrite entities in a World A-Scenes Serialized ECS data stored on the disk C-Enhancement A new feature X-Contentious There are nontrivial implications that should be thought through
#13659 opened Jun 3, 2024 by dmyyy
Handle<Storage> abstraction for material shaders A-Rendering Drawing game state to the screen C-Enhancement A new feature D-Shaders This code uses GPU shader languages
#13658 opened Jun 3, 2024 by tychedelia
naga internal error: entered unreachable code when attempting to run shader A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13656 opened Jun 3, 2024 by 00alia00
Investigate reusing AudioSink A-Audio Sounds playback and modification C-Enhancement A new feature S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#13651 opened Jun 3, 2024 by BD103
Panic "the given key does not support hashing" should indicate the type. A-Reflection Runtime information about types C-Usability A simple quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13646 opened Jun 3, 2024 by brandon-reinhart
Move all asset paths in examples to constants at the top of the example C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#13645 opened Jun 3, 2024 by alice-i-cecile
Shader is not loaded error is unclear A-Rendering Drawing game state to the screen C-Usability A simple quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Uncontroversial This work is generally agreed upon
#13644 opened Jun 3, 2024 by alice-i-cecile
MSVC: Linking with link.exe failed, exit code 1189 C-Compile-Failure A failure to compile Bevy apps O-Windows Specific to the Windows desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13643 opened Jun 3, 2024 by Quentindeve
Add more query join types (left, right, outer join) A-ECS Entities, components, systems, and events C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#13633 opened Jun 2, 2024 by alice-i-cecile
Add a simple skybox and envmap for use in examples A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#13632 opened Jun 2, 2024 by alice-i-cecile
Add a way to run CI on a specific crate A-Build-System Related to build systems or continuous integration C-Usability A simple quality-of-life change that makes Bevy easier to use
#13631 opened Jun 2, 2024 by Adamkob12
Suggestion: Rename / Extend Condition Trait Methods. A-ECS Entities, components, systems, and events C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Enhancement A new feature C-Usability A simple quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#13629 opened Jun 1, 2024 by CupOfTeaJay
Gamepad issue A-Input Player input via keyboard, mouse, gamepad, and more C-Bug An unexpected or incorrect behavior C-Hardware-Speciifc This bug is isolated to specific hardware or driver configurations S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13625 opened Jun 1, 2024 by goiw111
Dragging window around is very buggy A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior O-MacOS Specific to the MacOS (Apple) desktop operating system S-Needs-Investigation This issue requires detective work to figure out what's going wrong
#13623 opened Jun 1, 2024 by evrensen467
Raycasting for primitives. A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature
#13618 opened Jun 1, 2024 by Olle-Lukowski
1 of 7 tasks
GizmoPrimitiveNd for external primitives A-Gizmos Visual editor and debug gizmos A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature C-Usability A simple quality-of-life change that makes Bevy easier to use
#13615 opened May 31, 2024 by lynn-lumen
DynamicScene missing docs for entity_map arg in methods A-Scenes Serialized ECS data stored on the disk C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#13608 opened May 31, 2024 by ua-kxie
UI Node's dimensions are incorrectly calculated if camera at first node's update had zero size A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#13600 opened May 31, 2024 by bugsweeper
Range<f32> is reflectable but not serializable A-Reflection Runtime information about types A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Uncontroversial This work is generally agreed upon
#13591 opened May 31, 2024 by IceSentry
Panic when bevy_pbr feature is not included A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it!
#13571 opened May 29, 2024 by jgayfer
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