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Issues list
Debug tree disappears if the actor is reparented
π bug
Something isn't working
π¨ debugger
Issues related to the debugger.
#338
opened May 19, 2024 by
BenCarroll150
Node Descriptions Disappear on Closing Project
π bug
Something isn't working
#337
opened May 9, 2024 by
Paul-Griffin-1517-1
Better error message when a node doesn't return a value
πΊ enhancement
New feature or request
#327
opened Apr 2, 2024 by
liamflannery
Debugger UI not showing up
π bug
Something isn't working
π¨ debugger
Issues related to the debugger.
#323
opened Mar 22, 2024 by
laurentsenta
Beehave and LimboAI incompatibility
π bug
Something isn't working
#322
opened Mar 14, 2024 by
peterpants2
CooldownDecorator and DelayDecorator never call after_run method of their child
π bug
Something isn't working
#320
opened Mar 11, 2024 by
NectoT
Choose measurement strategy on time nodes
π― feature
A new addition to this addon.
π v3
Relates to work for Beehave V3
#319
opened Feb 28, 2024 by
Remi123
Debug tree history
π¨ debugger
Issues related to the debugger.
π― feature
A new addition to this addon.
#311
opened Feb 16, 2024 by
bitbrain
Beehave not working if it is a duplicate scene
π bug
Something isn't working
#309
opened Feb 11, 2024 by
alextkd2003
Add tree setup examples to the wiki
π docs
Improvements or additions to documentation
πΊ enhancement
New feature or request
π good first issue
Good for newcomers
#304
opened Jan 30, 2024 by
LeoDog896
Re-implement debugger in C++
π¨ debugger
Issues related to the debugger.
π v3
Relates to work for Beehave V3
BlackboardSetAction does not work in Godot 4.2
π bug
Something isn't working
#265
opened Dec 5, 2023 by
SavoVuksan
Add better documentation to explain the purpose of interrupts
π docs
Improvements or additions to documentation
#264
opened Dec 4, 2023 by
SavoVuksan
Debugger bubbles not animated in Godot 4.1
π bug
Something isn't working
π¨ debugger
Issues related to the debugger.
#233
opened Oct 14, 2023 by
bitbrain
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