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PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc) and pathfinding; and much more.
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
Updated
May 28, 2024
Java
Path Finding Project AI Course
Updated
May 28, 2024
JavaScript
A web application prototype for automated navigation/path finding on floor plan images.
Phaser3 demo to recreate and showcase Fire Emblem's pathfinding logic
Updated
May 28, 2024
TypeScript
Deterministic, multi-threaded 3d demo written from scratch
Source code for the HappyCoders.eu articles on pathfinding and shortest path algorithms (Dijkstra, A*, Bellman-Ford, Floyd-Warshall).
Updated
May 27, 2024
Java
Industry-standard navigation-mesh toolset for games
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
google maps for block game
Updated
May 27, 2024
Java
Java Port of Recast & Detour navigation mesh toolset
Updated
May 27, 2024
Java
Python tool for generating undirected weighted graphs representing road networks.
Updated
May 26, 2024
Python
Posthoc is a way to build simple and effective visualisations ✨ for sequential decision-making algorithms, such as search.
Updated
May 26, 2024
TypeScript
UniRecast - navigation mesh toolset for Unity3D using DotRecast
Unity NavMesh 2D Pathfinding
2D Navigation Click-To-Move Top Down Run and Chase Game "RedHotSweetPeper"
Unity 2d game engine A* pathfinding algorithm demonstration.
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