512-bit block encryption algorithm, specially for x64
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Updated
Oct 4, 2016 - C
512-bit block encryption algorithm, specially for x64
Simple real-time raytracing demo running as a fragment shader on the computer's graphics card.
Additions to C functional. (Containers, strings operations, memory operations, sockets, threads, etc...)
Claudette is a fork of ColDet - 3D Collision Detection Library
A 2.5D engine similar to that of Wolfenstein 3D, written in Java
unity vr input
A Fundamental Ray Tracer
This is a sample code based on Ray Wenderlich tutorial for operation which improved it’s code to a better and more understandable code.
An awesomely impractical first-person Tetris game. Don't get smashed.
Simple raytracer developed over the course of a weekend.
Wrapper around ex_ray for OpenTrace in Elixir Phoenix
RAYTRACE-GFM : Gas-Filled Magnetic Spectrograph Simulation
Mini-project of creating a Raytracing program.
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