ugui
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基于Unity的UGUI框架,使用MVVM思想编写的一款UI框架。支持数据和UI的双向绑定,同时还包含了一个高效的UI事件系统。使用UniVue可以让你不用再写任何GetComponent<>()函数去获取指定的UI组件,也不用自己去将事件绑定到UI上。这些重复、低效的代码都由框架完成。最重要的是,框架不会挂载任何脚本,你也无需挂载任何脚本去完成,框架对热更新是极度友好的。整体而言是对你的项目的零入侵。想要在Unity中实现Web前端Vue框架的思想。(目前只是基础模型尚未发布稳定版本,最新的预览版本请去看这个仓库(这个仓库里你将会看到所有正在开发的强大功能):https://github.com/Avalon712/UniVue-Develop)。
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Jun 8, 2024 - C#
Unity HTFramework, a rapid development framework of client to the unity.
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Jun 8, 2024 - C#
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
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Jun 2, 2024 - C#
UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
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Jun 1, 2024 - C#
💬 uGUI theme like the LaunchPad for the VRChat worlds; since 2024.2
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May 31, 2024 - HTML
A brand of NHN providing free services required for game development.
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May 23, 2024
基于Unity UGUI的栈式导航框架,支持前进、后退、弹窗、回退、页面传参、自定义加载方式,UI换肤等一系列功能
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May 17, 2024 - C#
Flexbox layout support for Unity UI using the Yoga layout engine
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May 1, 2024 - C#
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